

I liked the tone of Dreamfall Chapters so much I found myself clicking on things just to hear what characters said about them - and I’m a shameless dialogue skipper, even in games I really like. I didn’t care that I had only a slight comprehension of the mythology of dragons and songlines and shifting and whatever, because I had walked around Stark and Arcadia, and I cared about those worlds because I liked the people living in them. It made no difference that I had only the vaguest idea of who April Ryan was and why she mattered: I knew that she mattered to people who mattered to me.Ī few hours in, it made no difference that I had only the most vaguest idea of who April Ryan was and why she mattered: I knew that she mattered to people who mattered to me (and I knew why she mattered to them, and it wasn’t the typical video game “because she’s my wife and now she’s going in the refrigerator” style of thing, either) - and that was enough. That means there are characters that may grate on you – Enu’s verbal diarrhoea, perhaps, or Mira’s determinedly hostile vernacular, both of which I personally loved - but are way more interesting than the cookie cutter Tough One, Smart One and Sarcastic One video games so often give us. They don’t feel like you’re supposed to like them they feel like their creators liked them, and bugger the rest of us.

The protagonists and NPCs in Dreamfall Chapters don’t feel constructed, the way video game characters so often do. It’s not that the sci-fi fantasy story is that groundbreaking or inventive, although I did enjoy it a lot - but rather that I really came to like and care about the characters. I found the opening chapter a little hard to take, moving as it does between the dramatic events in Kian’s world and the slower, more exploratory and investigative adventure Zoe’s on, but once I had a few episodes under my belt I was carried away by events. If you can handle the lack of exposition, Dreamfall Chapters rarely disappoints. This is a game for players who are used to putting together the strands of fantasy trope and mythology, to joining the dots of story and character independently – an audience under-served by an industry that refuses to leave anybody behind if it can just explain everything away with a cutscene instead. Not everything is explicitly explained, though, whether you go hunting for it or not, and not everyone is going to find Red Thread’s hands-off approach to wordbuilding and story-telling to their taste. Everything else you need to get invested in the plot flows from these starting points, via events and dialogue. There’s a story recap and a character journal to catch you up, but they’re unnecessary you’re given all the information you need regarding the immediate circumstances each of the three playable characters find themselves in at the start of the game. This isn't a bad thing, but even if it were, Dreamfall Chapters does a pretty good job of ensuring lack of familiarity doesn’t matter much. Available on disc (PS4, Xbox One) or digitally (Linux, Mac, PC).įirst episodes developed and released on Unity 4, then upgraded to Unity 5 partway through production. Released episodically from October 2014, then in Final Cut form in May 2017. Kickstarted funded to $1.5m in early 2013. Long awaited sequel to The Longest Journey and Dreamfall: The Longest Journey, both published by Funcom with Tørnquist at the helm. Dreamfall Chaptersĭeveloped by Red Thread Games, Ragnar Tørnquist's indie team. If, like me, this is your first visit to the world, you’re coming in without years of background plot, speculation and anticipation.

APRIL RYAN DREAMFALL CHAPTERS SERIES
It feels like that because that’s what’s happening: although it holds up as a standalone work, Dreamfall Chapters is the long-awaited conclusion to The Longest Journey, a series of two cult-favourite point-and-click adventures from Norwegian developer Funcom and creative lead Ragnar Tørnquist. Starting Dreamfall Chapters feels a lot like being dropped down in the middle of a story, where everyone knows what’s going on except you. Dreamfall Chapters is the end of a story, but it's worthwhile getting on board at the last station of this long journey.
